Categories Uncategorized [DAY_THIRTYFIVE] Logika Menulis Digital sebagai Imitation Game Post author By Hendar Putranto Post date May 30, 2020 No Comments on [DAY_THIRTYFIVE] Logika Menulis Digital sebagai Imitation Game 556 kata minus DaPus (di-hide) Moga bermangpaat yes By Hendar Putranto I am a doctorate student in Communication Science, FISIP Universitas Indonesia, starting in 2019. Hope this blog fulfills my studious passion to communicate? View Archive → ← [DAY_THIRTYFOUR] Budaya TeknoSains di balik Logika Menulis Digital → [DAY_THIRTYSIX] Tentang Wawancara Kualitatif Leave a Reply Cancel replyYour email address will not be published. Required fields are marked *Comment * Name * Email * Website Save my name, email, and website in this browser for the next time I comment.